In this day and age with the wonders of technology and a camera in everyone's phone, the ease of photography has changed. I am guilty of it as well... picking up my iPhone to grab a shot, or using it when I am just too damn lazy to carry around 1.5kg of Pro DSLR camera and lens on a walk, and then I end up capturing an amazing sunset with only 8mp and quite a crap processor. More recently though I have managed to use my iPhone for more serious work with my RF stock portfolio, and getting away with it, actually selling images... and I start to wonder why I own all this huge, heavy, pro equipment... it looks all very impressive, so my friends say. So today I found myself in an Apple store, dreaming of owning a glossy new piece of fad that must be able to improve my life - the iPhone6. Well, it's camera must be an improvement over my big, slow, and heavy (relative) 4S... I hoped. Bitterly disappointed I walked out of the store... admittedly I looked at the camera specs before entering, but trying it out I resolved that it is still just a phone, and not a particularly good one in my humble opinion. "But it is an iPhone, with all that cool connectivity", I hear you say... true, the new operating systems and clouds hanging above us with so many silver linings can sway me... maybe. It is however, not the technology that is wrong, but the designers (and I fear, the consumers) that have gone wrong. Why? It is just too big now... not heavy, but bordering on impractical for what, in essence, is still a mobile phone... not even talking about the 'plus' version, it will now barely fit in one's pocket, and easily aid a woman's (or metrosexual man's) handbag towards point of critical mass.
I wonder where the day has gone when we strived to make technology more practical on a physical level?... now you cannot operate Apple's smallest iPhone6 with one hand (unless you have a very long thumb). From the home button to the top of the impressive Retina display is just too far without shuffling the phone around in your hand. Didn't Apple designers think of this? Try it? Or did they simply conclude that consumers will be happy using two hands to operate it? And here I feel the world is beginning to spin backwards... where we as a consumer are happy to accept devices larger and larger in size (mostly for viewing pleasure), that in our SiFi dreams should be getting smaller. There was only one other time I felt the world spin backwards, when a local French train actually departed the station early... but now I fear I will feel it more and more. I'm just glad that no one has tried to make DSLR cameras bigger just to incorporate a larger viewing screen on the back, and therefore still happy to carry mine around... most of the time.
Footnote: I actually like Apple products and have several, and I am aware of iPhone6 having a feature called 'reachability'... but the need to make software to overcome the size just reconfirms my point :)

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